If you put some art or "features" around, it will be much easier to track. There is not much light, there is not art (!) and everything looks dark and bland. My plinth actually has the computer inside with a hole coming out for the headset.Ĥ-Not illustrated, use some sort of head mannequin so that the headset look at the horizon and not downward.ĥ-Not illustrated, add a graphic marker of the floor.Īlso generally, this is a horrible space for inside-out tracking VR. I use this in our gallery and it works great. This creates a chance that the user will hurt his leg on the low shelf.ģ-Use a traditional art plinth to place the headset on. Of course, there is now a chance of falling headset and users won't know to put it there (top right illustration)Ģ-Instead of a hook, create a shelf so that the headset can look at the horizon instead of looking down. For cameras, glare is just overblown white and an untrackable area.ġ-Place the headset at the top of the shelf, so that the cameras can see the world. The shadows on the chairs are very harsh, I have a feeling there is a light that causes glare pointing at the chair. It would be interesting to see what is happening in front of the chair. Also, the wires on the ground probably confuse the cameras since it is looking for static pattern and all it can see are wires that keep changing location. If you put a feature on the carpet, like a big color dot or an X with color tape, it would be easier for the headset to remember where it is. Since the carpet pattern is repeating, it is hard to tell where it is for the Rift. The headset is aiming at a featureless carpet. (Optional, if you need Playspace Mover) Download and install OpenVR AdvancedSettings. Download and install OpenVR SpaceCalibrator. On the SteamVR window, select the dropdown -> Devices -> Pair Controller (Pair tracker will not appear for this setup) Once the window appears, press and hold the centre button on tracker until the light on the tracker turns on. Its still the top-selling VR experience in the Oculus store and for great reasons. Install SteamVR, start it and finish the tutorial if necessary. Plug in a dongle, complete steps 1-4, plug in the next dongle and repeat. Beat Saber has been one of the highest-rated VR games since it first arrived. Even it is not that helpful since it is looking at a chair in a dark area. Connect the Oculus Rift and the Oculus Sensors to your PC. The only useful camera for the computer to know what is going on, is the top camera look at the chairs. The headsets looking down is probably what is causing the problem. Connect a VR-compatible computer or laptop to. Step into Rift and the future of PC VR gaming. Defy Reality with an improved optical stack, comfortable new design, and the ability to move in any direction throughout your playspace with no external sensors. No low effort memes, gifs, image macros, etc. Oculus Rift S puts you at the center of VRs most exciting PC-powered games.Read the FAQ before posting a question.This is a place for friendly VR discussion, don’t start drama, attack, or bait other redditors.Welcome to /r/Oculus, a place for Oculus fans to discuss VR.
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