![]() I ideally want "per directory" settings so that I can tweak each retroarch system individually. Please give me credit and the others involved if you use it on your Youtube channel. Input_overlay_show_physical_inputs_port = "0"Ĭan anyone steer me in the right direction as to what is suddenly going wrong? Gambatte (Game Boy) Palette Colors, pick any dang, thats a lot of palettes Thanks for sharing them :) Amazing job. These custom console and game themed bezels were edited and assembled by me to play your retro console games with a unique nostalgic bezel on Retroarch. Input_overlay_show_physical_inputs = "false" Input_overlay_enable_autopreferred = "true" My settings relating to 'overlay' in my main retroarch config file are: Input_overlay_show_mouse_cursor = "false" To name a few, VBA-M, KiGB, bgb, Gameyob (DS) and Lameboy (DS). whenever I play a game the file changes to just: A number of GBx emulators support basic features of the SGB like custom palettes and borders. I've duplicated the above code in them but, for some reason, there's no overlay appearing?ĪND. One is Nintendo Game Boy Color.cfg and the other is Nintendo Game Boy.cfg However, I've changed Retroarch so that it saves configs individually for the directory the games come from and now I have two files in the folder /retroarch/config/Gambatte/ # to centre the game display use your original resolution, minus the screen size, divided by two # the following two decide how far from the left and top the game screen is shown # keep this in the same ratio as the original console # these two define the pixel size of the emulated screen The Game Boy Color uses the same LR35902 core as the original Game Boy while it is clocked at 8.38 MHz, it can be underclocked to 4.19 MHz for backwards-compatibility purposes. # 20 = Config, 21 = 1:1 PAR, 22 = Core Provided, 23 = Custom Viewport The Game Boy Color (GBC) is a 8-bit, fourth-generation handheld console released by Nintendo on November 18, 1998. Input_overlay_show_physical_inputs = "true" RetroArch can run on the usual platforms like Windows, macOS and Linux, but it stands alone in that it can support far more platforms beyond just that. Input_overlay = ":\overlays\handhelds\gbc.cfg" I had a config file in /retroarch/config/Gambatte/Gambatte.cfg I'm really new to overlays but I managed to get a Gameboy one set up and working following some info I found on the net. JUST IN CASE ANYONE ELSE HAS THE SAME ISSUES - I HAD TO CHANGE THE VIDEO "OUTPUT" TO "GL" (I PREVIOUSLY HAD IT SET TO "GL2") - HOPE THAT HELPS SOMEONE ****
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